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DMC3 Riddles!!

Last post 03-31-2008, 6:26 AM by Mobius. 630 replies.
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  •  01-05-2008, 2:18 PM 252361 in reply to 252310

    Re: DmC3 Riddles

    Okay then, heres a fun one.

    I want someone to name all of the things in-game that are not a part of the game enviroment itself, but are there to help the player during gameplay.

    One example is the mini-map found on the lower right corner on the screen during gameplay in DmC4. The mini-map isn't a part of the game enviroment itself, given that Dante, Nero, or the enemies can't interact with it. But it is there to the help the players to navigate during in the actual game whenever they need it or not.

    Note that I'm not counting the the options screen, the items screen, the customize screen or anything else similar since the game itself pauses while the player interact with those menus.

    Also, remember that we're talking about DmC3, not DmC4. I just used the mini-map in DmC4 as an example so I wouldn't give away any of the actual answers.


    "Alot," isn't a word, don't merge the words "a" and "lot" together.
  •  01-06-2008, 8:25 AM 252482 in reply to 252361

    Re: DmC3 Riddles

    • The targeting reticule that appears when you lock onto an enemy
    • The vitality bar
    • The DT guage
    • The mark in the corner that denotes you current Style and its level
    • The item descriptions that appear when you pick up new or important items



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  •  01-06-2008, 3:01 PM 252519 in reply to 252482

    Re: DmC3 Riddles

    Devil's_Blade07:
    • The targeting reticule that appears when you lock onto an enemy
    • The vitality bar
    • The DT guage
    • The mark in the corner that denotes you current Style and its level
    • The item descriptions that appear when you pick up new or important items

    Good, but theres a lot more missing in this list. Tons, in fact.

    The riddle is still open.


    "Alot," isn't a word, don't merge the words "a" and "lot" together.
  •  01-08-2008, 11:16 PM 252867 in reply to 252519

    Re: DmC3 Riddles

    there was a targeting reticule!?   O.O

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  •  01-09-2008, 9:54 PM 252995 in reply to 252867

    Re: DmC3 Riddles

    Zeno A.O.D.:
    there was a targeting reticule!?   O.O

    That would be the Cross Hair that you see whenever you lock-on an enemy.

    Come on guys, This riddle is easy. Some of the things that I'm looking for this riddle only appears like when you hold down the R1 button, or when you press the L2 or R2 buttons. Some only appears when you're fighting enemies, or in a boss battle.


    "Alot," isn't a word, don't merge the words "a" and "lot" together.
  •  01-31-2008, 12:18 PM 256885 in reply to 252995

    Re: DmC3 Riddles

    Enemy life gauges

    Syle marker thingy


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  •  02-04-2008, 7:52 AM 257582 in reply to 256885

    Re: DmC3 Riddles

    weapon picture when you're switching weapons

    firearm picture when you're switching them

    Boss life gauge

     


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  •  02-14-2008, 8:03 PM 260929 in reply to 257582

    Re: DmC3 Riddles

    You guys gotten most of them, but there are still a lot more missing.

    There are things that appear on the screen when you just entered a new area, when you advance to a higher style level, when you proceed to a higher floor in the Bloody Palace, when you collect Red Orbs, when you're checking an object like a switch.

    The riddle is still open.


    "Alot," isn't a word, don't merge the words "a" and "lot" together.
  •  02-14-2008, 8:11 PM 260938 in reply to 260929

    Re: DmC3 Riddles

    the timer in the bloody palace, the # of red orbs you have, text boxes

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  •  02-14-2008, 8:18 PM 260943 in reply to 260938

    Re: DmC3 Riddles

    Good! You nailed three! Just a few more and this riddle will be solved! Remember, we're talking about DmC3 in this thread.

    The riddle is still open.


    "Alot," isn't a word, don't merge the words "a" and "lot" together.
  •  02-15-2008, 1:36 AM 261045 in reply to 260943

    Re: DmC3 Riddles

    The name of each area as you walk into it, the style gauge bar, not sure if that was said, its the tiny meter next to your vitality bar, most people don't notice it.

    "Death come only to those who allow themselves to die" Dante Fydoe

  •  02-15-2008, 10:39 AM 261159 in reply to 261045

    Re: DmC3 Riddles

    Dante Fydoe:
    The name of each area as you walk into it, the style gauge bar, not sure if that was said, its the tiny meter next to your vitality bar, most people don't notice it.

    Correct. The style experience bar was already mentioned, but you nailed the one that I was looking for, the area name for each place. I was going to wait for someone to answer the Bloody Palace floor number on the lower left corner of the screen, but I guess its kinda similar to the check item/object text. I was also waiting for someone to answer the "Style Level Up" indicator and the Secret Mission Clear/Failed indicator, but I felt like it's about time this riddle ended.

    So, Dante Fydoe, I give you your turn to post a riddle.


    "Alot," isn't a word, don't merge the words "a" and "lot" together.
  •  02-15-2008, 1:36 PM 261350 in reply to 261159

    Re: DmC3 Riddles

    I had a feeling I was gonna get it right, only cause I can't think of a riddle at the moment..umm..funny cause I'm playing DMC3 right now...pass?

     

    Edit: Alright I got one, in DMC3, when Dante is swinging around Lady's motorcycle like it's a weapon and killing demons left and right, there is an marking on the back of the motorcycle, you can see it for about a second before the camera changes views, what is the marking? 


    "Death come only to those who allow themselves to die" Dante Fydoe

  •  02-27-2008, 9:41 PM 264360 in reply to 261350

    Re: DmC3 Riddles

    Its an eye.

    "Alot," isn't a word, don't merge the words "a" and "lot" together.
  •  02-29-2008, 3:12 AM 264639 in reply to 264360

    Re: DmC3 Riddles

    That is correct, Ice, you get to pick a riddle.

    "Death come only to those who allow themselves to die" Dante Fydoe

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